AI Insights · Timothy · April 2024
Top 5 Historical Games on Android in Ecuador: Q1 2024
Discover how the top historical games performed on the Android platform in Ecuador during the first quarter of 2024, with insights on downloads, revenue, and active users.
During the first quarter of 2024, the historical games category on the Android platform in Ecuador saw varied performance metrics for the top five games. Here's a detailed look at their weekly downloads, revenue, and active users.
Royal Match from Dream Games, Ltd. maintained a strong presence with weekly downloads peaking at around 57K in early March. The game also saw consistent weekly revenue, reaching approximately $2.5K towards the end of March. Active users increased steadily, peaking at around 144K in early March before a slight decline to 113K by the end of the quarter.
Rise of Kingdoms: Lost Crusade by LilithGames experienced fluctuating weekly downloads, starting at 512 and declining to 167 by the end of March. Weekly revenue saw a peak of approximately $1.2K in mid-February. Active users, however, showed a downward trend, starting at 8.9K and ending at 5.3K.
Rise of Castles: Ice and Fire from Long Tech Network Limited had modest weekly downloads, with a notable increase to 180 in mid-March. The game's weekly revenue showed significant variation, peaking at around $542 in late February. Active users peaked at 718 in late February before stabilizing around 585 by the end of the quarter.
Warpath: Ace Shooter by LilithGames saw a significant spike in weekly downloads in late January, reaching approximately 4K, with another peak at 4.4K in mid-February. Weekly revenue saw an increase to around $195 in mid-February. Active users peaked at about 10.6K in mid-February before declining to approximately 4K by the end of March.
June's Journey: Hidden Objects from Wooga had relatively low weekly downloads, peaking at 196 in mid-February. The game's weekly revenue reached approximately $111 during the same period. Active users saw a decline from around 2.9K at the start of the quarter to approximately 1.6K by the end of March.
These insights are based on data from Sensor Tower, providing a comprehensive look at the performance of historical games on the Android platform in Ecuador. For more detailed insights, visit Sensor Tower.